Happiness - Production - 0 1 2 3 4 5 6 7 8 9 10 11 - Cost If you are trying to build for the best cost given the happiness/production you want, follow the layouts below and you will get the best cost for your city even if the actual building prices don't match. You may see different prices in your game but the ratios should continue to hold: H=4, F=3, E=2. On my homeworld, the cost unit is $400, but the ratios between the buildings remain the same. Costs shown below use a unit cost of $6,400 (std colony). For standard colonies, the cost unit I've seen is $6,400. Just stick to the layouts below and you'll be getting the optimal production, although the actual production number won't match the number shown here which assumes 12 spice per blue link.Ĭost of buildings is 2 units for entertainment centers, 3 units for factories, and 4 units for houses. Homeworld cities have all different production multipliers, usually significantly lower than standard colonies. For those with the Spice Savant consequence ability, the multiplier is 18 (so multiply the below productions by 1.5 if you have the Spice Savant consequence ability.) See more on Spice Savant at the bottom. Standard colonies multiply the production score by 12, as shown in the below data. Houses add 15 population, seem to have no other effect.įactories subtract 1 happiness, and add 1 production for each connection to a house or the hall.Įntertainment centers add 1 happiness, and add 1 happiness for each connection to a house or the hall, and subtract 1 happiness for each connection to a factory. Also see the How to Acquire Planets with 100 Spice Production Guide for another great guide to help you get ahead in Space Stage.
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